For the other resources released, please check my Material Topic on the Official RPG Maker Forum, or click those words and I shall take you there.
I was going to upload these to their Gallery, but unfortunately there’s no category for Battle Backgrounds
Until there is or if there isn’t going to be one I’ll post them here. There’s two for RMXP and two for RMVX (that can also be used with RMVXAce)
XP Grasslands 01

XP Grasslands 02

VXA Grasslands 01

VXA Grasslands 02

These aren’t going to be a one off, I’ve already been working on the next ones and I’ve got some nice plans for others. If the interest is there then I’ll keep making them, since like battle animations, I don’t see many people making resources like this any more.
Oh plug for my old battle animations
Enjoy and stay safe~
















Lookin’ good so far! Keep it up, I’d like to see a forest if possible…
Yeah that’s on my list of things to do. Firstly though I’ve got a concept sketch for a forest entrance background using those above as a base.
Battle animations (not made with a particle engine) are so rare…
I can see why that program is used a lot, I had to try it out and it was fun. I don’t see many people being inventive with single frame animations though, it tends to be flowing frames (like mine above) which get used.
I dunno, depending on how things go I may give things a try to match the size of the battlers.
Nice battlebacks
Too bad they look a bit flat to me though, maybe some texturing would help. Also, I like your battle animations very much, but isn’t the left one incomplete?
Ah the first and second animations are intended for the user to fade out themselves, I’ve not made any for years and if I ever did make more then I’d be doing single frames and not the kind that’s above.
As for the battleback there’s not much I can say XD I referenced many battlebacks which have been used in the past, they didn’t really focus on actual depth. As for texturing them, it may be a bit too much hassle to do that for something which isn’t going to be the main focus on the screen.
Regarding battlebacks, I know what you mean, however I believe a nice perspective texturing effect could be added in no more than 5 minutes. With your permission I might want to try my hands at that and hope that it does actually make them look better.
You can do if you like, I’ve already started looking at more modern backgrounds to get a feel of how they work. So I think I’ll be doing a rework once I get a chance.
I need a little help. For one, I’m making a game and am looking to make the combat system as… well, nice and polished as possible. For another, I can’t STAND Ace’s basic sprites. It bothers me so much how small and unrealistic they are, you can’t really make them have a ton of personality. I’m hoping to find people who can do custom battlers and whatnot (and they would be interesting projects) and I would even pay a little if wanted. I don’t know how to contact you though… So I figured I would just post here. If you can help make custom battlers and how to use custom charsets it would be epic. I can be contacted through Knight_d345@yahoo.com. Please contact me saying if you can or can’t help, because I’m hoping this game will go far, considering it has a very epicly long storyline (unlike those dungeon crawler RPGs I always see that are poorly constructed.
As stated above I can be contacted through:
Knight_D345@yahoo.com
KnyghtD on Youtube.
Facebook.com/Glamotica
These are the best ways to communicate for me personally if you are interested in helping =P Please respond when possible. Thanks
I like. what you make holder You so cool at making stuff.
(I know my grammar is wrong cause I like to make wrong grammars)