Things are going great with redevelopment of these, seeing a few YouTube videos and finding out how people are using the existing ones has really helped.
I’m now trying to create a sort of house style guide in regards to what the poses do and what they can double as. It’s been asked once or twice if I could make more poses into the sheet and if I could do more attacking poses (Deathblows and counters). Sorry but it’s hard enough to do as it is with 13 poses, however what I’ve done is create a way of doubling the use of some of the poses.
From now on each battler will have a set motion within certain poses, for example Victory will have the actor/monster attacking up. Additionally if you come to swap graphics for another animated battler of mine you’ll not have to reconfigure any scripted combos or set up as they should still flow just like what you’d previously had.
So although there’s a bit of a gap here I believe it’s given me a chance to take a step back and look at everything.
Also don’t forget that if you’ve come across a YouTube video or a forum topic which contains a tutorial on how to configure my battlers with certain script just let me know and I’ll try to get permission to drop a link or include it within the script section here.