I’ve also had to update the sheets for Paige 1~6 using the Wooden Bow as I found a problem with them, if you’re using them please download the newer ones.
New job class for the new set, there’s four different attack poses once again. The advance pose also doubles as a jump, gonna have to edit that into the deviantArt pose descriptions later.
Archer – Ranged attacks using bows, this eagle eyed class can attack from a great distance or even rain down a shower of arrows.
Now links to my deviantArt page so I can manage all my resources in one place.
I’m going to be making the Male equivalent next, but then what kind or job class/weapon would you like to see next?
Doesn’t seem like 2 minutes ago since I made this place but 2 years have gone by.
I got a couple of people asking where I am on deviantArt, till I get round to editing this place I’ll leave it here:
Spending a bit of time today working on the next animated battler job class and something from the blind vote
Just letting everyone know what’s happening, there’s not been any progress on another Animated battler yet so I can only apologise for that. I’ve been working on a something quite different from what I normally do which is almost done and I’m looking forward to its release. That also means that I can now spread my time out a bit more and start to work on things again.
I’ll also be moving all of the full size animated battler sheets to my deviantArt page just so I can keep everything in one place, as at the moment they’re all over the place.
This is going to show that little bit more of how flexible I’ve tried to create this sheet, different character – same and new weapons. Granted there’s not a whole load different between the two, however there’s still more to come.
Yeah I couldn’t find recolours for him, even though over the years I was sure there was loads. If anyone has a suggestion just let me know.
I picked someone who I’d previous received some C&C in regards to end users. There was some problems with charging, skills etc.
The first thing that you’ll notice from the thumbnails is the variation in weapons now, and optional shields (hence me asking what a good class name for these weapons would be). Taking this into account I’ve displayed the weapon and shield abbreviation in the second line.
Then looking at the sheets you’ll see there’s now four attack motions, 5 – Attack is a standard slash where I’ve doubled 12 – Enter as a back slash (which in-turn can flow back to 5 – Attack). 7 – Skill uses a downward strike, 11 – Victory also doubles as an attack that strikes upwards.
Hopefully this is what people were wanting for use with combos and chain attacks.
This is only just the beginning, I’ve spent a lot of time reading everyone’s comments-suggestions-feedback and there’s more to come.
Also, yes I’m blabbering on more, the four frame Mags (pets) have gotten some good feedback and I’m pleased to see others appearing around. So as a side little question- What new pet pack would you like to see/use/have?
Well I’ve been getting together the final bits and bobs to my first rework. I want to try to get across what can be done with it, so I’ve been messing around with it and having some fun creating those bits and bobs. After the second rework you’ll start to see more things emerge.
I’ll be releasing Sunday 17th, so tomorrow or today, whichever.